
- CYBERPUNK BIG IN JAPAN UPDATE
- CYBERPUNK BIG IN JAPAN PATCH
- CYBERPUNK BIG IN JAPAN WINDOWS
Windows inside the shack should no longer break upon opening the container in Big in Japan. Players can now enter Dennis’ car from the right side in Big in Japan. Dennis’ car should now spawn correctly in Big in Japan. Fixed Johnny’s appearance in various quests. Holocalls from Mitch should no longer get stuck and repeat if the call was interrupted before. Fixed an issue in Suspected Organized Crime Activity: Privacy Policy Violation, where progression could be blocked due to enemies being stuck in a hangar. Fixed various issues with enemies clipping through objects and floating in the air in Suspected Organized Crime Activity: Privacy Policy Violation. Addressed an issue where the game could crash during Gig: Hippocratic Oath if the player jumped through the window after breaking it. Fixed an issue blocking progression in one of the Assaults in Progress in Japantown. Fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum. Fixed an issue where Reported Crime: Dredged Up would not complete if the player opened the container before scanning the blood trail. Fixed an issue in Play it Safe where upon connecting to the Access Point the screen could become black, blocking further progression. Spray Paint should now trigger properly when player approaches Brendan. Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before talking to the wounded NPC. Fixed an issue in Down on the Street where Takemura would get stuck in Japantown Docks after player chose to go to Wakako alone and left the area too early.
Reading the shard is now an optional objective. Fixed an issue where being unable to pick up the “Send a crew” shard in Cyberpsycho Sighting: Discount Doc could block progression.Fixed an issue in Gig: Getting Warmer… where the player was unable to lower 8ug8ear’s body temperature.
CYBERPUNK BIG IN JAPAN UPDATE
A large 1.2 update released in late March made more than 500 changes to the game, including bug fixes, graphical upgrades and stability improvements. Since then the game has received a number of updates that have attempted to fix some of the game’s issues. Adding back the icon above NPCs who are under the Distract Enemies quickhack effectįollowing three delays, the highly anticipated Cyberpunk 2077 released in December 2020 with a host of technical problems, most notably on last-gen consoles, resulting in the title being pulled from the PlayStation Store about a week after its release.Īt the time, CD Projekt pledged to improve the overall experience via future patches but also said customers not wanting to keep the game could opt for a refund.An issue preventing players climbing ladders our of water.“Various issues related to clipping in NPCs’ clothes”.Memory management improvements (which should reduce the number of crashes).This includes 28 fixes to common issues during quests and open world exploration, including situations where progress would be blocked because of something not triggering properly.
CYBERPUNK BIG IN JAPAN PATCH
The latest patch for Cyberpunk 2077 has been released on consoles, PC and Stadia.Īccording to the official Cyberpunk website, the ‘Hotfix 1.21’ update focuses on “further improving the overall stability of the game and fixing the most common issues that could block progression”.